CONCEPT 6 · BEAT THE MACHINE — a playable argument
AIAI — Adventures in AI HARTLEY'S HIRE & SUPPLIES · TUE 11:02

Your inbox. 30 seconds.
Beat the machine.

You run Hartley's Hire & Supplies — tools, plant and timber, somewhere off the A61. You've been in meetings since eight. Your inbox has not. Somewhere in there: a customer about to walk, a scam dressed as urgent, and one genuine emergency.

sort each email → 1Critical 2Action 3Info 4Noise
keys or taps both work · they keep arriving · nobody finishes

30
0sorted
0waiting
inbox live

time's up

Pens down.

same 24 emails · same morning

0.00 s

critical 0

action 0

info 0

noise 0

the verdict

you

emails sorted
sorted correctly
avg. decision time
your attention used30 s, all of it
does it again at 11:32you, again

the machine

emails sorted24 / 24
sorted correctly24, scam flagged
total time1.8 s
your attention usednone
does it again at 11:32and 12:02, forever